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P03 BYOD: Design Before Develop – Storyboarding for eLearning

8:30 AM - 4:30 PM PT
Monday, October 18

Series: BYOD

Instructional designers and learning professionals often wear several design hats in an eLearning project. When your organization is looking for fast turnarounds, it’s easy to jump right into an authoring tool and start developing and designing in the same step. But developing the project without a solid design blueprint often leads to time wasted. And because stakeholders and SMEs often don’t fully understand the workflows and process of designing and developing eLearning, skipping ahead to the development phase makes it harder to explain to them what the project will look like, how it will behave overall, and how you can manage those expectations throughout the project. Storyboarding solves these problems. Devoting more time on the front end of a project to documenting the requirements, planning your ideas in a format that’s easy to revise, and clearly communicating your plans with others will end up speeding up your development, save time in the long run, and help you avoid stakeholder and SME misconceptions.

Storyboarding is a documentation process that defines all the aspects of your eLearning design and can facilitate your SME andstakeholder conversations, reviews, design changes, and expectations before development begins. In this workshop you’ll learn how storyboarding can be used with any instructional design model, visualization techniques, style guide formats, development language, and more. Most importantly, you’ll learn how to use this process to communicate your plans and ideas to your stakeholders and become more efficient in the overall design process in preparation for ease of transition to the development phase. In this workshop, you’ll fill the role as a designer and be given sample content to convert into working storyboard documents, style guides, and have a library of templates to transform your processes.

In this session, you will learn:

  • How the storyboarding process will save time, money, and resources in the development phase
  • Ways to set up an eLearning project storyboard that’s agnostic to an authoring tool
  • How to document instructional flows, interactions, and behaviors in your storyboard
  • How to develop a companion documents in support of the main storyboard
  • How to leverage the storyboarding process to communicate with stakeholders
  • How to identify the key design considerations you’ll want to have approved before transitioning to development

Prerequisite audience knowledge:

Participants will get the most out of this workshop with a basic understanding of instructional design principles and models. No other design skills required. Bring a brain, passion to create, and a sharp pencil!

Participant technology requirements:

Laptop with word processing software such as Microsoft Word and presentation software such as Microsoft PowerPoint

Kevin Thorn

Chief NuggetHead

NuggetHead Studioz

Kevin Thorn is an award-winning eLearning designer and developer, consultant, and owner of NuggetHead Studioz, a boutique custom design and development studio. After retiring from the US Army, Kevin pursued a career in corporate IT and training and development. With his combined military and industry experience, Kevin started the Studioz in 2012. He works with clients in various industries. Kevin is a well-known industry speaker and trainer and a certified facilitator in LEGO Serious Play methodologies. He holds a BS in information technology management from Christian Brothers University and an MS in instructional design and technology from the University of Memphis.