P06 BYOD: Designing for Virtual Classroom Experiences
8:30 AM - 4:30 PM PT
Tuesday, October 19
Tracks: Virtual Classrooms
Virtual classroom experiences can range from engaging and exciting, to dull and boring. The make-or-break factor stems from two major things: the initial instructional design and facilitation techniques. Crafting virtual classroom experiences requires more than understanding how to create in person classroom training; it takes a deeper understanding of the unique features and opportunities of this type of training and how best to leverage the functionality of the VC tools and features you use.
In this hands-on workshop you’ll learn how to take common, face-to-face training situations and translate them for effective and engaging virtual delivery using the features of the many virtual classroom technologies available today. We’ll also explore how to make the best use of the video, audio, and webcams. You’ll practice your skills by redesigning a case sample (or even a training example from your own organization) for virtual delivery. If you design VC content but know you need to enhance your instructional design skills to make what you create a better fit for the VC environment, then this workshop is for you.
In this session, you will learn:
- Creative solutions for different face-to-face training situations (like software labs, coaching or mentoring, role-playing, etc.)
- How to advance your virtual classroom skills using features like breakout rooms, webcams, and video
- How to engage learners by integrating available resources such as virtual classroom tools, mobile devices, self-study activities, and third-party platforms into your blended solutions
- Tips for visually and instructionally improving your training content for virtual solutions
- How to look before you leap: practical strategies for implementing your vision to make sure your event is engaging and successful
While the workshop primarily focuses on virtual classroom platforms like Zoom, WebEx, Adobe Connect, MS Teams and more, collaborative whiteboards like Mural, Miro, Jamboard, etc., and gaming and quizzing platforms like Kahoot, Mentimeter, etc. will also be addressed.
Participant technology requirements:
Laptop computer and/or mobile device such as an iPad or tablet
The Original Virtual Training Hero
Kassy LaBorie Consulting
Kassy LaBorie is the principal consultant at Kassy LaBorie Consulting. She is a speaker, instructional designer, classroom facilitator, and author who specializes in technology, virtual teams, and online learning. She is passionate about helping organizations, learning teams, and training professionals successfully move to the virtual environment. In Kassy’s previous role at Dale Carnegie Training, she was the director of virtual training services, a consultancy that partners with organizations to help them develop successful online training strategies. Kassy is the co-author of Interact and Engage! 50+ Activities for Virtual Training, Meetings, and Webinars.