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Session Details

616: Creating Experiences from Concept to Launch with Design Thinking

November 5, 2026 2:45 pm - 3:30 pm

Using design thinking with agile principles can help your team ideate, visualize, test, and gather feedback — creating an iterative process that improves your audience’s results. With so many teams working hybrid or remote, we can apply this approach to build amazing learning experiences that focus on agility, flexibility, adaptability, and people. Starting with a need, a concept, or a current implementation, we’ll share how to evaluate, design, and gather feedback to decide how you can best help your audience.

In this session, we’ll break down the steps to effectively brainstorm, test, gather feedback, and design quickly through collaboration to transform your experiences. You’ll learn practical apps, tools, and techniques to build a workflow focused on your audience. Finally, we’ll share resources and next steps so you can put them to work right after the event.

During this session, you will learn:

  • How to define and validate a learning idea before development starts, so you can catch misalignment early instead of reworking it later.
  • A simple, repeatable design thinking workflow that blends with agile sprints to move a project from concept to launch.
  • Rapid ideation and sketching techniques to explore many directions quickly and get your team unstuck.
  • How to build prototypes and run quick feedback rounds with stakeholders and learners — before you build.
  • Practical apps, tools, and collaboration practices that keep remote and hybrid teams aligned and decisions moving.
Topic/Track: Instructional DesignLevel: Beginner/IntermediateFormat: Standard Session (45 Min.)